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| AddCartoonModel () |
| Default Constructor. More...
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| AddCartoonModel (const AddCartoonModel &cartoon_model) |
| Copy constructor. More...
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virtual | ~AddCartoonModel () |
| Destructor. More...
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void | setHelixRadius (float radius) |
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float | getHelixRadius () const |
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void | setArrowWidth (float width) |
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float | getArrowWidth () const |
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void | setStrandHeight (float heigth) |
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float | getStrandHeight () const |
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void | setStrandWidth (float w) |
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float | getStrandWidth () const |
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void | setDNABaseRadius (float r) |
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float | getDNABaseRadius () const |
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void | setDNAHelixRadius (float r) |
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float | getDNAHelixRadius () const |
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void | setDNALadderRadius (float r) |
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float | getDNALadderRadius () const |
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void | setDrawDNAAsLadderModel (bool state) |
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bool | drawDNAAsLadderModel () |
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void | enableRibbons (bool state) |
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bool | ribbonsEnabled () const |
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| AddBackboneModel () |
| Default Constructor. More...
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| AddBackboneModel (const AddBackboneModel &add_Backbone_model) |
| Copy constructor. More...
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virtual | ~AddBackboneModel () |
| Destructor. More...
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virtual void | clear () |
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virtual bool | start () |
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virtual Processor::Result | operator() (Composite &composite) |
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virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
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void | setTubeRadius (float radius) |
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float | getTubeRadius () const |
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virtual bool | createGeometricObjects () |
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void | setRibbonMode (bool state) |
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bool | ribbonModeEnabled () const |
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| ModelProcessor () |
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| ModelProcessor (const ModelProcessor &model_processor) |
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virtual | ~ModelProcessor () |
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virtual void | clear () |
| Clear all datastructures, but dont destroy the geometric objects. More...
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virtual bool | isValid () const |
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virtual void | clearComposites () |
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virtual void | dump (std::ostream &, Size) const |
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GeometricObjectList & | getGeometricObjects () |
| Return the list with the created geometric objects. More...
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const GeometricObjectList & | getGeometricObjects () const |
| Return the list with the created geometric objects. More...
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void | setDrawingPrecision (Index precision) |
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Index | getDrawingPrecision () const |
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void | setSurfaceDrawingPrecision (float precision) |
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float | getSurfaceDrawingPrecision () const |
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virtual bool | createGeometricObjects () |
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| UnaryProcessor () |
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| UnaryProcessor (const UnaryProcessor &) |
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virtual | ~UnaryProcessor () |
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virtual bool | finish () |
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BALL_INLINE | PropertyManager () |
| Default constructor. More...
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BALL_INLINE | PropertyManager (const PropertyManager &property_manager) |
| Copy constructor. More...
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virtual | ~PropertyManager () |
| Destructor. More...
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virtual void | destroy () |
| Clears all properties. More...
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void | set (const PropertyManager &property_manager) |
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const PropertyManager & | operator= (const PropertyManager &property_manager) |
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void | get (PropertyManager &property_manager) const |
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void | swap (PropertyManager &property_manager) |
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BitVector & | getBitVector () |
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const BitVector & | getBitVector () const |
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| operator BitVector & () |
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void | setProperty (Property property) |
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void | clearProperty (Property property) |
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void | toggleProperty (Property property) |
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Size | countProperties () const |
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const NamedProperty & | getNamedProperty (Position index) const |
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NamedProperty & | getNamedProperty (Position index) |
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void | setProperty (const NamedProperty &property) |
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void | setProperty (const std::string &name) |
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void | setProperty (const std::string &name, bool value) |
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void | setProperty (const std::string &name, int value) |
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void | setProperty (const std::string &name, unsigned int value) |
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void | setProperty (const std::string &name, float value) |
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void | setProperty (const std::string &name, double value) |
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void | setProperty (const std::string &name, const std::string &value) |
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void | setProperty (const std::string &name, const PersistentObject &value) |
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const NamedProperty & | getProperty (const std::string &name) const |
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NamedPropertyIterator | beginNamedProperty () |
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NamedPropertyIterator | endNamedProperty () |
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void | clearProperty (const std::string &name) |
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Size | countNamedProperties () const |
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bool | hasProperty (Property property) const |
| Query for an unnamed property. More...
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bool | hasProperty (const std::string &name) const |
| Query for a named property. More...
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bool | operator== (const PropertyManager &pm) const |
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bool | operator!= (const PropertyManager &pm) const |
| Inequality operator. More...
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void | write (PersistenceManager &pm) const |
| Persistent stream writing. More...
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bool | read (PersistenceManager &pm) |
| Persistent stream reading. More...
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bool | isValid () const |
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void | dump (std::ostream &s=std::cout, Size depth=0) const |
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void | insertTriangle_ (Position v1, Position v2, Position v3, Mesh &mesh) |
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void | drawStrand_ (const Vector3 &start, Vector3 &right, Vector3 &hn, float arrow_width, Position &last_vertices, Mesh &mesh) |
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void | calculateComplementaryBases_ (const Composite &composite) |
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bool | assignNucleotideAtoms_ (Residue &r, Size nr_atoms, String atom_names[10], Atom *atoms[10]) |
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void | drawRiboseAtoms_ (const Atom *atom1, const Atom *atom2, const Vector3 &v1, const Vector3 &v2) |
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void | calculateModelParts (Protein &protein) |
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void | assignModelType (ModelPart &part) |
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void | createModel_ (Position set_pos, Position part_pos) |
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void | createStrand_ (Position set_pos, Position part_pos) |
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void | createHelix_ (Position set_first, Position part_pos) |
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void | createTubeHelix_ (Position set_first, Position part_pos) |
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void | createWatsonCrickModel_ (Position set_pos, Position part_pos) |
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void | createSimpleNucleicAcid_ (Position set_pos, Position part_pos) |
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void | renderNucleotideOutline_ (const vector< Vector3 > &positions, Vector3 uv, Mesh &mesh) |
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Mesh * | createDoubleRing_ (const vector< Vector3 > &positions) |
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Mesh * | create6Ring_ (vector< Vector3 > positions) |
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virtual void | refineGuidePoints_ () |
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virtual void | calculateModelParts (Protein &protein) |
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virtual bool | collectPositions (vector< Residue * > residues) |
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virtual void | calculateGuidePoints_ () |
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virtual void | assignModelType (ModelPart &part) |
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virtual void | createModel_ (Position set_pos, Position model_pos) |
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virtual void | createTube_ (Position set_pos, Position model_pos) |
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virtual void | createRibbon_ (Position set_pos, Position model_pos) |
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virtual void | refineGuidePoints_ () |
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virtual void | interpolate_ () |
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virtual void | refineModelParts_ () |
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virtual void | clear_ () |
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void | evaluateBSpline (const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, float x, Vector3 &result) |
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bool | residuesAreConnected_ (Residue &residue1, Residue &residue2) |
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void | calculateTubePoints_ (Vector3 right, Vector3 dir, vector< Vector3 > &points) |
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void | calculateRibbonPoints_ (Vector3 xn, Vector3 dir, vector< Vector3 > &points) |
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void | calculateRibbonEllipse_ (float ribbon_width, float ribbon_height) |
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AddCartoonModel class. The class AddCartoonModel is a model processor that creates a Cartoon model through the CA-atoms of the processed Composite object. For information about the processor concept see Processor in the BALL documentation.
Definition at line 28 of file cartoonModel.h.