Class SceneGraphStreamReader

java.lang.Object
com.sun.j3d.utils.scenegraph.io.SceneGraphStreamReader

public class SceneGraphStreamReader extends Object
Read and create a (set) of Java3D BranchGraphs or Universe from a Java Stream.
  • Constructor Details

    • SceneGraphStreamReader

      public SceneGraphStreamReader(InputStream stream) throws IOException
      Creates new SceneGraphStreamReader and reads the file header information
      Throws:
      IOException
  • Method Details

    • readUniverse

      public ConfiguredUniverse readUniverse() throws IOException
      Read and create the universe. If the BranchGraphs were written then they will be added to the universe before it is returned.
      Throws:
      IOException
    • readUniverse

      public ConfiguredUniverse readUniverse(Canvas3D canvas) throws IOException
      Read and create the universe. If the BranchGraphs were written then they will be added to the universe before it is returned.
      Parameters:
      canvas - The Canvas3D to associate with the universe.
      Throws:
      IOException
    • readBranchGraph

      public BranchGroup readBranchGraph(HashMap namedObjects) throws IOException
      Read and return the graph from the stream. namedObjects map will be updated with any objects that were named during the write process
      Throws:
      IOException
    • setClassLoader

      public void setClassLoader(ClassLoader classLoader)
      Set the ClassLoader used to load the scene graph objects and deserialize user data
    • getClassLoader

      public ClassLoader getClassLoader()
      Get the ClassLoader used to load the scene graph objects and deserialize user data
    • close

      public void close() throws IOException
      Close the SceneGraphStreamReader stream
      Throws:
      IOException
      Since:
      Java 3D 1.5.1